David's Nintendo Code Book

Title Index
System Index
How to read these codes

VECTORMAN (vc-gen)

checked-no =>Refill Health: Pause and press <A> <B> R <A> <C> <A> D <A> <B> R <A>. =>Debug Mode: In the Options screen, press <A> <B> <B> <A> D <A> <B> <B> <A> and a menu will appear, giving you the ability to alter your health energy, lives, stage and weapon power. =>Starting Stage Skip: On the Sega logo screen, shoot the Sega logo 24 times, then jump and bop the logo with Vectorman's head 12 times. Letters will start raining from the top of the screen. Catch 90-110 to begin the game on stage 5, or more than 100 to start at stage 10. =>Slow Motion: To toggle slow motion on or off, pause the game and press D R <A> <C> U L <A>. =>Cab Mode: Pause the game and press <C> <A> L L <A> <C> <A> <B>, and Vectorman will transform into an arrow. You can move the arrow to any point in the level, and kill all non-boss enemies by simply touching them. Reenter the code to toggle it off. =>Invincibility Glitch: Grab a bomb morph power, then explode Vectorman. While the explosion animation is still showing, pause the game and enter the Cab Mode code. Unpause the game, then pause again and reenter the Cab Mode code (to turn Cab Mode back off). Vectorman will now be invisible and impervious to harm, thanks to the Cab Mode code locking in his "exploding" status. To return to normal, simply reenter the Cab Mode code. =>Faulty Sega Logo: On the Sega logo screen, position Vectorman to the right of the logo, aim up and shoot. You'll break a hidden monitor and receive a power-up orb. Collect it and use it to stop the background image and dim the Sega logo. =>Hit Detection Meter: Pause the game and press <A> <B> <A> <C> <A> <B>, then unpause the game. Vectorman will be surrounded by small lights, which indicate the scope of his collision detection. The lower lights are for the collision detection range of his jets.

Copyright 1994 - 2011 David Dayton
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